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Hwacha Fortress

Steer a giant wheeled Joseon castle across the battlefield. Ram and crush bandit infantry, carts, palisades, and watchtowers under your wheels, and bolt on Singijeon rocket batteries, Cheonja cannons, and Dragon-Head flamethrowers every time you level up. Keep rolling to build steam pressure for up to +45% bonus firepower, and hold out for 10 minutes to face the Imperial Colossus.

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Hwacha Fortress title screenHwacha Fortress gameplayAdding blocks on level upBoss battleCastle selection

Some sprites were created with generative AI and curated by the JWorld team. See the FAQ below for details.

How to Play

Castle Crush Classes (4 Tiers)

Your fortress physically grows across 4 tiers as you bolt on more blocks, allowing you to crush larger enemy vehicles and fortified camps.

Crush ClassBlocks Installed
Class 1 · T1 Cart Fort1–3 blocks
Class 2 · T2 Siege Wagon4–5 blocks
Class 3 · T3 Engine Castle6–8 blocks
Class 4 · T4 Mountain Fort9–13 blocks

3 Playable Fortress Hulls

FortressTraitsHow to Unlock
Hwacha Fortress
Skirmisher
Singijeon Rockets. Speed +15%, steam charge +50%, reload -10%. Hits, runs and sweeps up.Unlocked
Land Turtle Ship
Rammer
Dragon-Head Flamer. Ram damage +100%, armor +100, but speed -6%. Crushes its way in.Last 3 minutes in one run
Bigyeok Siege Castle
Artillery
Cheonja Broadside. All damage +10%, range and blast +20%, but armor -30. Wrecks from afar.Destroy 500 enemies and buildings in total

Fortress Blocks & Masterwork Evolutions (★)

Each block upgrades to Lv.5 and can then be reforged into a Masterwork (★) via level-up or Master Blueprint Chests.

BlockFunction★ Masterwork
Singijeon Rockets
신기전 화차대
Rocket cart fires homing fire-arrow salvos at nearby targets.★ Great Singijeon Battery
Fires 9 explosive great rockets at once, setting castles ablaze.
Cheonja Broadside
현측 천자총통
Fires heavy iron shells that burst on nearby castles and camps.★ Thunderclap Cannon
Volleys giant Jincheonroe bombs that chain-explode on impact.
Dragon-Head Flamer
용두 화염방사기
A dragon's maw breathes fire, melting foes and palisades ahead.★ Turtle Ship Blue Flame
Sweeps a wide cone with blue goblin fire that melts heavy armor.
Dokkaebi Ram
도깨비 충각
Boosts ram and crush damage and sends shockwaves ahead.★ Chiwoo Iron Horn
Just driving sends golden shockwaves plowing through all ahead.
Crossbow Squad
성벽 연노 궁수단
Crossbowmen on the towers snipe nearby foes and fleeing wagons.★ Divine Bow Tower
Sprays 6 steel harpoon bolts like a machine gun, piercing armor.
Cavalry Gate
출격 기병 진영
Iron cavalry sally out to charge nearby castles and camps!★ Gaema Heavy Cavalry
Five riders in burning barding tear through enemy castles.
Whirling Sawblades
풍차 톱날 바퀴
Steel saws circle the castle, shredding whatever they touch.★ Fire-Wheel Saws
Seven golden fire saws ring the castle and grind all who near.
Thunder Catapult
벽력거 투석포
Lobs powder kegs high to bombard camps and giant castles.★ Heavenfall Bombard
Four huge powder kegs fall with lightning and scorch the field.
Mine Dropper
화약 지뢰 투하구
Drops gunpowder mines in your tracks to blast pursuers.★ Black Powder Chain Mines
Your whole trail becomes a golden minefield that melts pursuers.
Jang Yeong-sil Engine
장영실 증기 기관실
More speed, steering and auto-repair, plus steam shockwaves.★ Armillary Perpetual Engine
Endless steam speeds the castle and sets off earth-shaking blasts.

Battlefield Enemies & Rival Fortresses

Enemies range from Class 1 (footmen) to Class 5 (final boss). Anything at or below your current Crush Class can be run over.

EnemyClassBehavior
Bandit Footman (산적 보병)Class 1Infantry / cavalry
Raider Rider (약탈 기병)Class 1Infantry / cavalry
Musketeer (화승총 포수)Class 1Infantry / cavalry · Ranged (1 shot)
Shield Cart (방패 수레)Class 2Wheeled siege cart
Battering Cart (돌격 충차)Class 2Wheeled siege cart · Enrages below 50% HP
Cannon Wagon (화포 장갑차)Class 2Wheeled siege cart · Ranged (2 shots)
Iron Turtle Tank (철갑 거북전차)Class 3Heavy armored turret tank · Ranged (2 shots)
Twin-Gun Siege Tank (쌍포 중장 공성전차)Class 4Heavy armored turret tank · Ranged (3 shots)
Black Dragon Fortress (흑룡 이동요새)Class 4Heavy armored turret tank · Ranged (4 shots) · Summons 2× Shield Cart every 15s
Red Tiger Ironclad (적호 철갑성) BossClass 3Rival moving fortress at 2m 30s · Ranged (3 shots) · Summons 6× Raider Rider every 13s
Black Iron Citadel (흑철 공성 거성) BossClass 4Rival moving fortress at 5m 40s · Ranged (5 shots) · Summons 3× Battering Cart every 14s
Imperial Colossus (태산 황제성) BossClass 5Rival moving fortress at 10m · Ranged (7 shots) · Summons 2× Iron Turtle Tank every 12s · Enrages below 50% HP · Defeat to clear the run

Frequently Asked Questions

Do I need to install anything?
No. Hwacha Fortress runs directly in your mobile or desktop browser, and your save data stays in your browser storage.
How long is one run?
Up to 10 minutes. Rival moving-fortress bosses appear at 3:00, 6:00, and 10:00. Topple the 10-minute Imperial Colossus to clear the run!
What can I crush by ramming?
Any enemy or camp whose Class is equal to or lower than your castle’s Crush Class is crushed on contact, dropping XP, coins, and repair timber. Full steam or Steam Charge raises your Crush Class by +1. Boss fortresses cannot be crushed and must be defeated with firepower.
What is the Daily Siege?
A daily seeded challenge where every player deploys with the same castle hull and battlefield layout, with workshop upgrades disabled for a pure skill contest.
How was the artwork made?
Some sprites (enemies, buildings, fortress blocks, terrain) were generated with Google Gemini and selected and refined by our Js. Explosion and smoke particles build on Kenney’s CC0 particle pack.
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